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Android, Google Play phone, tablet (writing an app, a game)
C++ game (for Android phone) in Android Studio | Android NDK, OpenGL ES
How to find event when display rotated (changed orientation) in Android phone | Android Studio, NDK, C++
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 How to find event when display rotated (changed orientation) in Android phone | Android Studio, NDK, C++ 
last updated: 8 November 2024
Step 1. Creating a project
Step 2. In the main.cpp file, we process the event APP_CMD_WINDOW_RESIZED
I added the code to the file:
  C++     File main.cpp
...

void engine_handle_cmd(struct android_app* app, int32_t cmd)
{
     MySettings* pMySettings = (MySettings*)app->userData;

     switch (cmd) {

          case APP_CMD_INIT_WINDOW:
          pMySettings->m_MyGame.OnCreateWindow(app->window);
               break;

          case APP_CMD_TERM_WINDOW:
               pMySettings->m_MyGame.OnCloseWindow();
               break;

               case APP_CMD_WINDOW_RESIZED:
               pMySettings->m_MyGame.OnResizeWindow(app->window);
               break;

          ...
     }
}

...
Step 3. In the my_game.h file, add the function OnResizeWindow
  C++     File my_game.h
class MyGame
{
     ...

     public: void OnResizeWindow(ANativeWindow* pWindow)
     {
          int w = ANativeWindow_getWidth(pWindow);
          int h = ANativeWindow_getHeight(pWindow);
          m_Graphic.SetViewport_WidthHeight(w, h);
     }


     ...
}
Step 4. In the files graphic.h / graphic.cpp, add the function SetViewport_WidthHeight
  C++     File graphic.cpp
...

void MyGraphic::SetViewport_WidthHeight(int w, int h)
{
     glViewport(0, 0, width, height); // OpenGL function
     m_Width = w;
     m_Height = h;
}


...
  C++     File graphic.h
class MyGraphic
{
     ...

     public:
     void SetViewport_WidthHeight(int w, int h);


     ...
}
 
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Pass a function as a parameter to a function (callback) | C++ | Android Studio, NDK, C++
 
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