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=0) { let js = text.slice(pos1, pos2); + '<\/' + "script" + '>'; arrText.push(js); // next pos1 = pos2; continue; } } } break; } return arrText; } function OpenDialog(parentDiv, urlContent) { parentDiv = document.getElementById('modal-background'); // new !!!!!!! parentDiv.appendChild(document.getElementById('modal-template')); document.getElementById('modal-background').style.display = "block"; document.getElementById('modal-template').style.display = "flex"; // !!!!! document.getElementById('modal-body').innerHTML = ""; post_url(urlContent, "", function(text_from_server) { var element = document.getElementById('modal-body'); element.innerHTML = text_from_server; // add scripts var arrJSText = get_scripts(text_from_server); for (var i=0; i
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Mathematical functions from the library Math: Sin, cos, log, pow and so on in the JavaScript | standard ES5
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JavaScript mathematical functions from the library Math: sin, cos, log, pow and so on | standard ES5
last updated: 1 Augusta 2020
Content
Functions for the circumference...
Math.E
Math.PI
Math.cos(value1)
Math.sin(value1)
Math.tan(value1)
Math.acos(value1)
Math.asin(value1)
Math.atan(value1)
Math.atan2(value1, value2)
Math.cosh(x)
Math.sinh(x)
Math.tanh(value1)
Math.acosh(value1)
Math.asinh(value1)
Math.atanh(value1)
Rounding numbers...
Math.sign(value1)
Math.random(value1)
Math.abs(value1)
Math.min(value1, value2, ...)
Math.max(value1, value2, ...)
Math.ceil(value1)
Math.floor(value1)
Math.round(value1)
Math.trunc(value1)
Exponentiation, root, logarithms...
Math.exp(value1)
Math.log(x)
Math.log10(x)
Math.log2(x)
Math.log1p(y)
Math.expm1(value1)
Math.hypot(value1, value2, ...)
Math.imul(value1, value2)
Math.pow(x, y)
Math.sqrt(x)
Functions for the circle: sin, cos, and so on
Math.E
Constant, base of natural logarithms
Html
Example
<script>
var
result = Math.E;
// result = 2.718281828459045
</script>
Math.PI
Constant
the ratio of the circumference of the circle to its diameter
It corresponds to 180 degree
Html
Example
<script>
var
result = Math.PI;
// result = 3.141592653589793
</script>
Math.cos
(value1)
returns the cosine of a number
value1 set in radians
Html
Example
<script>
var
result = Math.cos(3.14);
// result = -1
</script>
pi=3.14 (This is 180 Degrees)
Math.sin
(value1)
returns the sine of a number
value1 set in radians
Html
Example
<script>
var
result = Math.sin(3.14);
// result = 0
</script>
pi=3.14 (This is 180 Degrees)
Math.tan
(value1)
returns the tangent of a number
value1 set in radians
Html
Example
<script>
var
result = Math.tan(3.14/4);
// result = 1;
</script>
pi=3.14 (This is 180 Degrees)
pi/4 (This is 45 Degrees)
Math.acos
(value1)
returns arccosine number
Html
Example
<script>
var
result = Math.acos(-1);
// result = 3.14159
</script>
Math.asin
(value1)
returns the arc sine of a number
Html
Example
<script>
var
result = Math.asin(-1);
// result = -1.57
</script>
Math.atan
(value1)
returns the arctangent of a number
Html
Example
<script>
var
result = Math.atan(-1);
// result = -0.7853
</script>
Math.atan2
(value1, value2)
returns the angle (in radians) from the x-axis to the point corresponding to the specified X and Y coordinates
Html
Example
<script>
var
result = Math.atan2(0.2, 5);
// result = 0.0399
</script>
Math.cosh
(x)
returns the hyperbolic cosine of a number
e
x
+ e
-x
= e
2x
+ 1
Math.sinh
(x)
returns the hyperbolic sine of a number
e
x
- e
-x
= e
2x
- 1
Math.tanh
(value1)
returns the hyperbolic tangent of a number
sinh(x) / cosh(x)
Math.acosh
(value1)
Returns the hyperbolic arccosine of a number (inverse of the hyperbolic cosine of a number)
Math.asinh
(value1)
Returns the hyperbolic arc sine of a number (inverse hyperbolic sine of a number)
Math.atanh
(value1)
Returns the hyperbolic arc-tangent of a number (inverse hyperbolic tangent of a number)
Rounding numbers
Math.sign
(value1)
returns a number sign
1 or -1 or 0
that is, whether the number is positive or negative or zero
Html
Example
<script>
var
result = Math.sign(6);
// result = 1;
result = Math.sign(-6);
// result = -1;
result = Math.sign('-6');
// result = -1;
result = Math.sign(0);
// result = 0;
</script>
Math.random
(value1)
returns a random number from 0 to 1
Html
Example
<script>
var
result = Math.random();
// result = 0.02
result = Math.random();
// result = 0.05
result = Math.random();
// result = 0.334524
</script>
Math.abs
(value1)
returns the absolute value of a number
Html
Example
<script>
var
result = Math.abs(-123.97);
// result = 123.97
</script>
Math.min
(value1, value2, ...)
returns the smallest of the values
Html
Example
<script>
var
result = Math.min(5, 67, 15, 430, 2);
// result = 2
</script>
Math.max
(value1, value2, ...)
returns more of the values
Html
Example
<script>
var
result = Math.max(5, 67, 15, 430, 2);
// result = 430
</script>
Math.ceil
(value1)
Rounds up a number (the new number will be greater than or equal to the specified number)
Html
Example
<script>
var
result = Math.ceil(3.6);
// result = 4
result = Math.ceil(3.1);
// result = 4
result = Math.ceil(3.001);
// result = 4
result = Math.ceil(3.00);
// result = 3
result = Math.ceil(-3.00);
// result = -3
result = Math.ceil(-3.001);
// result = -3
result = Math.ceil(-3.1);
// result = -3
var
result = Math.ceil(-3.6);
// result = -3
</script>
Math.floor
(value1)
Rounds the number down (the new number will be less than or equal to the specified number)
Html
Example
<script>
var
result = Math.floor(3.6);
// result = 3
result = Math.floor(3.1);
// result = 3
result = Math.floor(3.001);
// result = 3
result = Math.floor(3.00);
// result = 3
result = Math.floor(-3.00);
// result = -3
result = Math.floor(-3.001);
// result = -4
result = Math.floor(-3.1);
// result = -4
var
result = Math.floor(-3.6);
// result = -4
</script>
Math.round
(value1)
Rounds up to the nearest number
Html
Example
<script>
var
result = Math.round(3.6);
// result = 4
result = Math.round(3.1);
// result = 3
result = Math.round(3.001);
// result = 3
result = Math.round(3.00);
// result = 3
result = Math.round(-3.00);
// result = -3
result = Math.round(-3.001);
// result = -3
result = Math.round(-3.1);
// result = -3
var
result = Math.round(-3.6);
// result = -4
</script>
Math.trunc
(value1)
returns the integer part of the number, discarding the fractional part
Html
Example
<script>
var
result = Math.trunc(12.48);
// result = 12;
result = Math.trunc(-12.48);
// result = -12;
result = Math.trunc(0.23);
// result = 0;
result = Math.trunc(-0.23);
// result = 0;
</script>
Exponentiation, root, logarithms
Math.exp
(value1)
e
x
(raises e to power x) Where is e=2.71827 (base of natural logarithms)
Html
Example
<script>
var
result = Math.exp(3);
// result = 2.71827
3
= 20.085
</script>
Math.log
(x)
y=
log(x)
(returns the natural logarithm of a number)
it can be represented as follows
x = e
y
e=2.71827 (base of natural logarithms)
Html
Example
<script>
var
result = Math.log(20.085);
// result = 3
</script>
Math.log10
(x)
log10(x)
(returns the logarithm of a number at base 10)
Html
Example
<script>
var
result = Math.log10(1000);
// result = 3
</script>
Math.log2
(x)
log2(x)
(returns the logarithm of a base number 2)
Html
Example
<script>
var
result = Math.log2(16);
// result = 4
</script>
Math.log1p
(y)
log (y+1)
Html
Example
<script>
var
result = Math.log1p(20.085);
// result = log(20.085 + 1) = log(21.085) = 3.048561887
</script>
Math.expm1
(value1)
e
x
- 1
(raises e to power x - 1)
e=2.71827 (base of natural logarithms)
Html
Example
<script>
var
result = Math.expm1(3.048561887);
// result = 2.71827
3.048561887
- 1 = 20.085
</script>
Math.hypot
(value1, value2, ...)
sqrt(value1*value1 + value2*value2 + ...) that is, returns the square root of the sum of the squares of the arguments
Html
Example
<script>
var
result = Math.hypot(3, 4, 6, 9);
// result = sqrt(3*3 + 4*4) = sqrt(25) = 5
result = Math.hypot(3, 4, 9);
// result = sqrt(3*3 + 4*4 + 9*9) = sqrt(106) = 10.295
</script>
Math.imul
(value1, value2)
value1 * value2 (product of two numbers)
Html
Example
<script>
var
result = Math.imul(3, 4);
// result = 3 * 4 = 12
</script>
Math.pow
(x, y)
x
y
(raises x to the power of y)
Html
Example
<script>
var
result = Math.pow(3, 2);
// result = 3*3 = 9
</script>
Math.sqrt
(x)
square number root x
Html
Example
<script>
var
result = Math.sqrt(16);
// result = 4;
</script>
Learn more
msdn.microsoft.com
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Объявления
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In which editor (program) is it convenient to write JavaScript code?
New app
•
Create a new application JavaScript in a text editor
•
Create a new application JavaScript in Visual Studio Code. Debug the application. See in debugging how to perform JavaScript
Debugging JavaScript, HTML
•
Debug JavaScript in Google Chrome. Using debugger
•
How to find out (see) where the error is when executing HTML, JavaScript in Google Chrome
•
Debugging JavaScript in the Google Chrome. Use console.log("Hello!")
JavaScript стандарт ES5. Издан в 2009 году. Поддерживается всеми браузерами
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The function described inside the function. JavaScript | standard ES5
Unnamed function
•
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•
Unnamed function in the JavaScript . Using an unnamed function: pass an unnamed function as a parameter to another function. Example: Calculate(15, 7, function(v1, v2) {return v1+v2;}); | standard ES5
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•
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•
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•
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•
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•
Variable scope var, let, const in the JavaScript | standard ES5
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•
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•
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•
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•
Function toUpperCase() converts text to uppercase JavaScript | standard ES5
•
Function toLowerCase() lowercase text JavaScript | standard ES5
•
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•
Function charAt(position) get a symbol by position JavaScript | standard ES5
•
Function substr(pos, len) returns a substring JavaScript | standard ES5
•
Function slice(pos1, pos2) returns a substring JavaScript | standard ES5
•
Function substring(pos1, pos2) returns a substring JavaScript | standard ES5
•
Function indexOf(text, startPos) searches for a substring and returns an index JavaScript | standard ES5
•
Function startsWith(text) Checks, whether the line begins with the specified substring JavaScript | standard ES5
•
Function trim() remove spaces at the beginning and end of a line JavaScript | standard ES5
•
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•
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•
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•
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•
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•
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•
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Array
•
Array in the JavaScript This is [] or class Array | standard ES5
•
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•
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•
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•
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•
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•
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•
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•
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•
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•
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•
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try catch
•
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•
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•
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•
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•
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•
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•
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PDF reader. Download and display a file PDF (JavaScript, HTML) | PDF JavaScript implemented by Mozilla
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•
class | Class in the JavaScript. Example: class Book {...} ... var obj1 = new Book(); | стандарт ES6
•
promise in the JavaScript | standard ES6
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