File ProjectConsoleC++.cpp
#include "include/glut.h"
#include <iostream>
void MyDrawFunction();
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitWindowSize(640, 480);
glutInitWindowPosition(10, 10);
glutCreateWindow("My OpenGL application");
glClearColor(1.0, 1.0, 1.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, 640.0, 0.0, 480.0);
glutDisplayFunc(MyDrawFunction);
glutMainLoop();
return 0;
}
void MyDrawFunction()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 0.0, 0.0);
glPointSize(2.0);
// green color
glColor3ub(0, 255, 0);
// draw line (by pixel)
for (int i = 100; i < 300; i++)
{
glBegin(GL_POINTS);
glVertex2i(i, i); // x=i, y=i
glEnd();
}
glFlush();
}